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Robo Smasher not included. If you hadn’t guessed already, today I have a rather large reveal to bring to you guys. Oh yes, my friends, it’s Omega Supreme. Now, as a preface Trnasformers do have to mention that you can technically buy this guy right now, but there is a catch.
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Take your game to the next level! With this official companion app you can track your card collection, build teams and then use this app to help keep track of characters and damage during tabletop Transformers TCG games. If you you are an IOS user , click here to download the app in your phone. Android user can use this link to get the app. The app still has bugs. When you select Overdrive’s card, you get Smashdown’s card instead. I think I know what’s my problem — it appears to be «blocked» or «not available» in Germany.
Robo Smasher not included. If you hadn’t guessed already, today I have a rather large reveal to bring to you guys. Oh yes, my friends, it’s Omega Supreme. Now, as a zpp I do have to trxnsformers that you can technically buy this guy right now, but there is a catch.
You see, not only is Omega Supreme a promo card found in this month’s Loot Cratebut it is currently only in Loot Crate. But that’s not all that’s special about this guy — notice that his set code states «P2», meaning quite literally «Promo 2». What, then, would Promo 1 be? What could possibly be on-par with Omega Supreme? Nobody knows, but me personally? I wager Trypticon will be stomping his way to the battlefield shortly.
This Bumblebee is really, really good, and it’s easy to see why. First off, you have great stats with a considerable HP stat and a very respectable attack stat in both modes, but you’re also a Car Leader, which is very neat when you consider Matrix of Leadership’s existence.
Perhaps even moreso, you can play him with the Starter Bumblebee to do some Matrix Stacking which is an interesting thought if you don’t mind not having a slot to use Turbo Boosters or Agility of Bumblebee. But those are just his innate effects; I haven’t even touched on what really makes him good.
You see, the best gamd about him is his ability to combo Actions. For instance, in his robot mode, you have the ability to scrap an Action to draw two which gxme you a lot of cards considering without using your Action for the turn.
Of course, this is something that happens essentially at the end of your turn, but any draw is generally good draw. But that’s not all. Not only does Bumblebee draw using Actions, but he also allows you to play a «free» Traving during your turn when you Transform him gane vehicle mode, the same ability that Mirage. So, that being said, when you play a Roll Out trajsformers a Start Your Engines and have both a Bumblebee and Mirage in robot mode, you have the ability to play two free Actions, then untap one of your Cars.
That’s monstrous value, and when you consider playing him with other Bumblebee to abuse Agility of Bumblebee, that value gets even higher. Now, that being said, he won’t be in every car list thanks to his 10 Star cost to play him, but standard Car lists might want to make use of. It would mean dropping the Super Rare Bumblebee, who is rather incomparable to Common Bee outside of having the name «Bumblebee» given that SR Bee can attack untapped characters and at the end of the game turns into something of a beast, but as a cheap alternative, I don’t see why you wouldn’t want to play.
There are already debates regarding whether or carf it’s better to play him over SR Bee, but I find myself on the Super Rare side of the fence after playing Predacons. Being able to attack untapped characters is tradiing powerful, especially against decks like Insecticons, Combiners and even Double Prime because you can potentially remove a character gsme has not attacked yet from the field.
Doing this essentially wins you the game, so to say it’s powerful is a bit of an understatement. That being said, being able to draw more and play more Actions certainly makes me swoon. You’re likely to have more early game usefulness with Common Bumblebee, while at the end of the game SR Bumblebee will be a monster. I don’t really know for sure, of course — this is all just tradig — but it cannot be denied that xpp case for ttansformers could be made and made quite.
I suppose it’s all up to your personal preference which Bee is for you, but I think it should go without saying that you should probably be playing one in your Car list. Imperative: Chew bubble gum, kick tailpipe. Ttrading Bubble gum. Slipstream has her uses in Planes, Cliffjumper has his own version of Cars to consider, Devastator seems extremely strong out of the gate, Metroplex turned into a top tier deck and even Ironhide, who is oft regarded as one of the worst characters in the game, has tading home in the Truck archetype.
Tfansformers at least he did before Motormaster likely took his spot, but that’s another discussion for another day. Basically what I’m saying is this: Just because they’re a promo, don’t discount. Too often promo cards have turned into shiny proxy backs, or even the esteemed position of bulk. Not. Not with Omega. Omega seems to have some of the most janky potential transfomrers a promo card I’ve seen yet, and when you consider that he has 19 stars, it’s easy to see why.
Having 19 stars means that you can play him with a small partner, someone to either help keep heat off him or perhaps increase his damage. Where he has only one defense, his HP and attack are both quite high indeed, and on top of that he’s a Tank, where you can abuse Hunker Down to attach everything from a Force Field to a Reinforced Plating. That, and when you consider playing him with Flamewar in an all blue setting, a;p begin to realize that Omega will begin to have a monstrous amount of staying power.
He won’t be the only one to stay on the field forever, though, given his ability in robot mode to take two damage off your opponent’s attack directed at your smaller, softer character you play him. This is an incredible ability, which essentially makes it to where he can let his partner last a lot longer in the battle.
Crd mean, imagine: Your opponent swings at your partner for six. You defend three, and transormers you move off two with Omega. Your opponent did effectively one damage. Omega is insane at keeping his partners alive, and it really shows. Omega also has his vehicle mode, which is both a Tank and a Spaceship — which would be nice if being a Spaceship actually meant something given the decided lack of support for.
Omega gqme has the neat ability to either deal one damage to something when you flip to his vehicle mode or to draw a card. Drawing a card is usually better, but depending on the partner you chose you might want that extra damage.
Being a Tank and using Hunker Down and Flamewar on the same team, you can start to defend quite a bit of damage. But that’s honestly qpp my favorite way to play him, even though I am and always will be a fan of Flamewar. Since these anti-keyword characters are both six stars, playing either one with Omega Supreme seems obvious.
On one hand, one could dedicate an extremely defensive list with Acid Storm, using Omega Supreme and high blue cards to keep Acid Storm alive and keep Dinobots depressed, but on the other, one could use Warpath in the same way to try and beat Double Prime.
So let’s talk about that for a moment. Which one is better, and in a way, isn’t playing one redundant if the way to play Omega is defensively?
Tradkng, on one hand Acid Storm seems to lend himself extremely well to that defensive playstyle. Acid Storm turns off Bold, which means your opponent will be doing even less damage to your blue-driven deck, decreased even further given your recycling of Armor with Hunker Down. That, and when you consider that Omega will be doing his part to keep Acid Storm alive by taking two damage for him, you realize that Stormy can pretty well keep himself alive from there with his healing ability.
Dinobots will then be dead drawing into their Bold Stacking cards all game, while Transformeers players will be considering dropping Barrage from their list altogether, but zpp a problem with that: Acid Storm sucks against defensive lists.
Against anything that’s offensive, Acid Storm chews through like butter, but transformers trading card game app you run across something transgormers going to be trying to aapp you, he falls apart. Conversely, Warpath — who turns off Tough — is something approaching the same thing for offensive lists, or at least he. You see, Warpath’s ability prevents your opponents characters from using Tough, and that also means that these extremely defensive lists like Double Prime, Planes or similar lists are going to be taking a lot more damage than normal.
All of their armor in their deck essentially turns into dead cards in their hand, and when you consider that Warpath is a Tank as well as being on the same team as Tradibg, you realize that he will be able to stay on the field forever to keep it that way. Double Primes also becomes even more inconsistent catd that they will be potentially drawing into dead armor cards all game, and their deck cycling effects won’t come into play, making Nemesis’ ability even slower than it already is.
Simply put, Warpath is priority number one on their list of KO candidates — so it’s a good thing that in a defensive Tank deck with Omega Supreme on the battlefield, your opponent won’t be able to do anything about. This is why I like Warpath. He doesn’t help you tradijg harder» against Dinobots, which should still be a traring matchup given your «Tank»y ability and blue list, gsme he also helps you against Double Primes which is the best deck in format at the moment.
He might not have much offensive power — at all, actually — but that’s what Omega’s job is. I definitely think that Warpath is the way to go in terms of six star teammates for Omega, and as for Omega as a whole, I look forward to seeing Omega be the anti-meta pick he was always destined to be.
Of course, his smaller friends cad always watch out for any Aerialbots on the horizon, but Omega fears nothing but the strongest of foes. Fling is just outclassed by pretty much all of its peers.
Even Emergency Repairs is better because it has a pip and the ability to repair three damage from one of your characters, and Emergency Repairs isn’t that great. So, if its medical license is revoked, then how about its offensive potential? Well, it’s not good. Shall we look at some examples? Plasma Burst deals two damage while still having no pips, «One Shall Stand, One Shall Fall» deals three damage and while having recoil damage you can also use that to your advantage through Energon Axe and Slipstream-esque transfromers.
Even Inferno Breath deals three damage and has a pip. Transformets, it taps one of your characters, but a lot of lists don’t really care about that given the new Brave mechanic. So on all fronts, Gane is lackluster. It just isn’t a keeper. It’s just a fling; not really marriage material. The «let’s make that broken card better» starter pack.
Press The Advantage is a keeper; definitely marriage material. You. But when you consider that pretty much every deck plays at least one Decepticon gaame Metroplex being one of only a few exceptions, and with Wave tradinv adding even more good Decepticons, Press The Advantage becomes trwnsformers the good card.
Let’s quickly dive into why. So, this card both increases transforners Autobot damage while decreasing Decepticon defense which, mathematically speaking, is essentially another increase in damage. Worse yet, whomever he attacks will have their defense lowered to zero, making their demise pap likely the first turn of the game something of a done-deal.
Ohohoho, you might want to sit down: This is gonna make you weak in the knees. Press The Advantage has a green pip so the turn after you use it with Battlefield Legend, you get to use it. But Optimus is tapped! You can’t use him again, right?
Well, the whole «choose an enemy Decepticon» thing doesn’t have to be with an Active Autobot present, so you get to use it with Nemesis Prime or perhaps an Autobot partner to Battlefield Legend, making them deal more damage as. Sometimes, the built-in armor stat is so vital to the survival of the character they have a low HP stat. Just look at Tanks for example. Demolisher has four defense but only seven HP, Darkmount has nine HP wpp a whopping potential five defense against ranged characters, and so on.
Transformers TCG Siege War for Cybertron Booster Pack Box Unboxing
If you you are an IOS userclick here to download the app in your phone. Id like to see an inventory screen as. Transformers TCG cards required to play. Share This Story. Click on the bar to share gwme impressions on the Boards! Top charts. I mean we German fans import the cards or let them import through our hobby shops mostly online.
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